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1963: The Year of the Revolution
It was the year the Cold War first thawed, the space race accelerated, feminism and civil rights exploded, President Kennedy's assassination numbed the world, and the Beatles and Bob Dylan emerged as the poster boys and prophet, respectively, of a revolution that changed everything. It was the year when youth, for the first time in history, became a commercial and cultural force with the power to shape society. 1963 is the first book to recount the kinetic story of the Youth Quake movement--the liberation of youth through music, fashion, and the arts--told in the voices of those at the forefront, from Keith Richards to Eric Clapton, Mary Quant to Vidal Sassoon, Graham Nash to Peter Frampton, Alan Parker to Gay Talese, Stevie Nicks to Norma Kamali, and many more. A fast-paced, historical eyewitness account, it is also an inspiration to anyone in search of a passion, an identity, and a dream.
1968: Radical Protest and Its Enemies
A major new history of one of the seminal years in the postwar world, when rebellion and disaffection broke out on an extraordinary scale.The year 1968 saw an extraordinary range of protests across much of the western world. Some of these were genuinely revolutionary - around ten million French workers went on strike and the whole state teetered on the brink of collapse. Others were more easily contained, but had profound longer-term implications - terrorist groups, feminist collectives, gay rights activists could all trace important roots to 1968.1968 is a striking and original attempt half a century later to show how these events, which in some ways still seem so current, stemmed from histories and societies which are in practice now extraordinarily remote from our own time. 1968 pursues the story into the 1970s to show both the ever more violent forms of radicalization that stemmed from 1968 and the brutal reaction that brought the era to an end.
1968: Radical Protest and Its Enemies
A major history of one of the seminal years in the postwar world, when rebellion and disaffection broke out on an extraordinary scale.The year 1968 saw an extraordinary range of protests across much of the western world. Some of these were genuinely revolutionary—around ten million French workers went on strike and the whole state teetered on the brink of collapse. Others were more easily contained, but had profound longer-term implications—terrorist groups, feminist collectives, gay rights activists could all trace important roots to 1968.1968 is a striking and original attempt half a century later to show how these events, which in some ways still seem so current, stemmed from histories and societies which are in practice now extraordinarily remote from our own time. 1968 pursues the story into the 1970s to show both the ever more violent forms of radicalization that stemmed from 1968 and the brutal reaction that brought the era to an end.
8-Bit Apocalypse: The Untold Story of Atari's Missile Command
Before Call of Duty, World of Warcraft, and even Super Mario Bros., the video game industry exploded in the late 1970s with the advent of the video arcade. Leading the charge was Atari Inc., the creator of, among others, the iconic game Missile Command. The first game to double as a commentary on culture, Missile Command put the players’ fingers on “the button,” making them responsible for the fate of civilization in a no-win scenario, all for the price of a quarter. The game was marvel of modern culture, helping usher in both the age of the video game and the video game lifestyle. Its groundbreaking implications inspired a fanatical culture that persists to this day. As fascinating as the cultural reaction to Missile Command were the programmers behind it. Before the era of massive development teams and worship of figures like Steve Jobs, Atari was manufacturing arcade machines designed, written, and coded by individual designers. As earnings from their games entered the millions, these creators were celebrated as geniuses in their time; once dismissed as nerds and fanatics, they were now being interviewed for major publications, and partied like Wall Street traders. However, the toll on these programmers was high: developers worked 120-hour weeks, often opting to stay in the office for days on end while under a deadline. Missile Command creator David Theurer threw himself particularly fervently into his work, prompting not only declining health and a suffering relationship with his family, but frequent nightmares about nuclear annihilation. To truly tell the story from the inside, tech insider and writer Alex Rubens has interviewed numerous major figures from this time: Nolan Bushnell, founder of Atari; David Theurer, the creator of Missile Command; and Phil Klemmer, writer for the NBC series Chuck, who wrote an entire episode for the show about Missile Command and its mythical “kill screen.” Taking readers back to the days of TaB cola, dot matrix printers, and digging through the couch for just one more quarter, Alex Rubens combines his knowledge of the tech industry and experience as a gaming journalist to conjure the wild silicon frontier of the 8-bit ’80s. Missile Command: The True Story Behind the Classic Video Game offers the first in-depth, personal history of an era for which fans have a lot of nostalgia.
90s Bitch: Media, Culture, and the Failed Promise of Gender Equality
To understand how we got here, we have to rewind the VHS tape. 90s Bitch tells the real story of women and girls in the 1990s, exploring how they were maligned by the media, vilified by popular culture, and objectified in the marketplace. Trailblazing women like Hillary Clinton, Anita Hill, Marcia Clark, and Roseanne Barr were undermined. Newsmakers like Monica Lewinsky, Tonya Harding, and Lorena Bobbitt were shamed and misunderstood. The advent of the 24-hour news cycle reinforced society's deeply entrenched sexism. Meanwhile, marketers hijacked feminism and poisoned girlhood for a generation of young women.Today, there are echoes of 90s “bitchification” nearly everywhere we look. To understand why, we must revisit and interrogate the 1990s—a decade in which female empowerment was twisted into objectification, exploitation, and subjugation.Yarrow’s thoughtful, juicy, and timely examination is a must-read for anyone trying to understand 21st century sexism and end it for the next generation.
@NatGeo: The Most Popular Instagram Photos
Featuring the most liked, commented on, and favorite photos from National Geographic’s iconic Instagram account,? @NatGeo is a winning combination of expertly curated and favorite National Geographic photographs from the account. National Geographic, or @natgeo, is the world's top media brand on Instagram, with nearly 60 million followers and over one billion likes on its 11,000+ images posted. Embracing the diversity of the account and weaving in social media trends such as hashtags, throwbacks, flashbacks, and of course animals, @NatGeo’s stunning imagery will delight and inspire.
Adventure Time: A Totally Math Poster Collection
Klopfer, Eric (Edt)
Featuring 20 exclusive, removable Adventure Time posters to delight and bewilder, this book collects a madcap array of lovingly crafted artwork by world-class artists and designers such as Olly Moss and Tony Millionaire. Cover your walls with colorful visions from the land of Ooo. Pore over gorgeous, high-quality prints featuring all your favorite characters, including Finn the Human, Jake the Dog, Ice King, Marceline the Vampire Queen, LSP, and Princess Bubblegum! Fans - both young and young at heart - will find plenty to totally crush on in this tome of Adventure Time goodness. Perfect for framing, these large-format, crease-free posters are so rhombus, you'll want to build more walls in your home or office to display them all!
Agnès B: Styliste
Since opening her first shop in Paris in 1975, Agnès B. has been known for timeless style. Snap cardigans, striped T-shirts, fifre jackets, shirtdresses, leather pants - each of her unforgettable pieces mixes classical influences with street style. Exploring Agnès' signature approach to design, this book also traces her precipitous rise through the ranks of the fashion world and her enduring influence on art, film, publishing, and music. Presenting design sketches, press clippings, photographs by Agnès herself, and the work of renowned artists and photographers, Agnès B: Styliste is a richly illustrated celebration of a fashion icon.
All the Words Are Yours: Haiku on Love
Gregson, Tyler Knott
This vibrant collection reveals the intimate reflections of one of poetry's most popular new voices - honest, vulnerable, generous, and truly present in the gift that is each moment.
And Then There's This: How Stories Live and Die in Viral Culture
Journalist and new media provocateur Bill Wasik journeys to the edge of our churning and rambunctious viral culture to illuminate how anyone with a computer can initiate a small ripple of a story that can turn into a tsunami. While exploring this fascinating landscape, Wasik (who organized the very first flash mob in 2003) conducts six experiments himself. This book is a must-read for anyone interested in journalism, business, technology, and how cultural information spreads. Wasik's tour is great, stimulating and fun.
The Andy Warhol Diaries
Hackett, Pat (Edt)
In celebration of its 25th anniversary, the bestselling classic is introduced to a new generation - with an added preface by Warhol's diarist and long-time friend, Pat Hackett, contemplating Warhol's lasting cultural impact.This international literary sensation turns the spotlight on one of the most influential and controversial figures in American culture. Filled with shocking observations about the lives, loves, and careers of the rich, famous, and fabulous, Warhol's journal is endlessly fun and fascinating.
The Art of Being Bill: Bill Murray and the Many Faces of Awesome
The Art of Being Bill is the first illustrated collection of Bill Murray, highlighting the star like you’ve never seen him before: Bill Murray at The Last Supper, Bill Murray as an Indian god, Bill Murray as a knight, Bill Murray as Superman, and numerous other artistic tributes that will amuse and inspire you.
The Art of Chalk
Stum, Tracy Lee
Chalk, a ubiquitous and versatile implement made from limestone, is much more than a humble tool for jotting impermanent notes. With a wide range of uses in art and design, chalk is quickly becoming a favorite of artists around the world to create impressive works of art.In The Art of Chalk, noted street painter Tracy Lee Stum takes an inspiring look at the many exciting creative applications for this easily accessible medium. With a historic overview of chalk's origins as an art medium, and how its artistic uses have evolved over the centuries, this book is a wealth of knowledge for anyone looking to get creative with this time-honored art medium.Featuring the impressive work of some of today's most prominent artists and designers, The Art of Chalk explores helpful and inspiring techniques used in typography and lettering, fine art, and the intricate, elaborate, and mind-bending chalk designs known as street art. In the resources section, you'll even find a detailed listing of chalk festivals held around the world.
The Art of Ni No Kuni II: Revenant Kingdom
This lavish full-color book is the ultimate resource for the art of the role-playing game, showcasing the development of the amazing characters, monsters, vehicles and locations from initial concept sketches through to the finished artworks.
The Art of Smurfs: The Lost Village
Based on the classic Smurfs comic books by Belgian artist Peyo, the beloved blue creatures come to life in Sony Pictures Animation's action-packed animated story of a young Smurf's search for the legendary Smurf Village, and her true purpose. Smurfette (Demi Lovato), sets out on her grand adventure accompanied by her brothers, Brainy (Danny Pudi), Hefty (Joe Manganiello), and Clumsy (Jack McBrayer), undertaking a wild journey full of danger and discovery. The Art of Smurfs presents hundreds of storyboards, character design, and location concept pieces. With a foreword by Veronique Culliford, daughter of Pierrot "Peyo" Culliford, this insider's guide celebrates her father's cherished Smurfs and provides a glimpse into the creative process that turned his popular comics into a feature-length, animated film.
The Art of the Simon and Kirby Studio
The names Joe Simon and Jack Kirby are synonymous with comic books, and their partnership ushered in the Golden Age of comics starting in the 1940s. Together they created memorable characters such as Captain America and Sandman, invented romance comics, and raised the standard for the genres of western, crime, and horror comic books. Over the course of three decades they wrote and illustrated several hundred comics, many of which are reproduced in this oversized volume covering all aspects of their amazing career. Selected and with an introduction by Mark Evanier, the foremost authority on the work of Simon and Kirby, and an afterword by Jim Simon, son of Joe Simon, the book includes artwork photographed from the original art in Joe Simon’s private archive and showcases the seminal work of Simon and Kirby and their artistry as it has never been seen before.
The Art of Winnie-the-Pooh: How E. H. Shepard Illustrated an Icon
The Art of Winnie-the-Pooh is an enchanting story of some of the most beloved characters in children's literature, and the remarkable partnership between writer A.A. Milne and illustrator E.H. Shepard that brought these classic characters to life. This stunning and rare collection traces the evolution of Shepard's work from his first tentative sketches of Winnie-the-Pooh and his friends. With more than 125 full-color images from the original Pooh book series, never-before-seen sketches, artwork, family photographs, and memorabilia, plus a framable art print, this book is sure to become a cherished keepsake for devoted fans of all ages.
As You Wish: Inconceivable Tales From the Making of The Princess Bride
From actor Cary Elwes, who played the iconic role of Westley in The Princess Bride, comes the New York Times bestselling account and behind-the-scenes look at the making of the cult classic film filled with never-before-told stories, exclusive photographs, and interviews with costars Robin Wright, Wallace Shawn, Billy Crystal, Christopher Guest, and Mandy Patinkin, as well as author and screenwriter William Goldman, producer Norman Lear, and director Rob Reiner.
Astounding is the landmark account of the extraordinary partnership between four controversial writers—John W. Campbell, Isaac Asimov, Robert A. Heinlein, and L. Ron Hubbard—who set off a revolution in science fiction and forever changed our world. This remarkable cultural narrative centers on the figure of John W. Campbell, Jr., whom Asimov called “the most powerful force in science fiction ever.” Campbell, who has never been the subject of a biography until now, was both a visionary author—he wrote the story that was later filmed as The Thing—and the editor of the groundbreaking magazine best known as Astounding Science Fiction, in which he discovered countless legendary writers and published classic works ranging from the I, Robot series to Dune. Over a period of more than thirty years, from the rise of the pulps to the debut of Star Trek, he dominated the genre, and his three closest collaborators reached unimaginable heights. Asimov became the most prolific author in American history; Heinlein emerged as the leading science fiction writer of his generation with the novels Starship Troopers and Stranger in a Strange Land; and Hubbard achieved lasting fame—and infamy—as the founder of the Church of Scientology. Drawing on unexplored archives, thousands of unpublished letters, and dozens of interviews, Alec Nevala-Lee offers a riveting portrait of this circle of authors, their work, and their tumultuous private lives. With unprecedented scope, drama, and detail, Astounding describes how fan culture was born in the depths of the Great Depression; follows these four friends and rivals through World War II and the dawn of the atomic era; and honors such exceptional women as Doña Campbell and Leslyn Heinlein, whose pivotal roles in the history of the genre have gone largely unacknowledged. For the first time, it reveals the startling extent of Campbell’s influence on the ideas that evolved into Scientology, which prompted Asimov to observe: “I knew Campbell and I knew Hubbard, and no movement can have two Messiahs.” It looks unsparingly at the tragic final act that estranged the others from Campbell, bringing the golden age of science fiction to a close, and it illuminates how their complicated legacy continues to shape the imaginations of millions and our vision of the future itself.
A landmark account of the extraordinary partnership between four controversial writers - John W. Campbell, Isaac Asimov, Robert A Heinlein, and L.Ron Hubbard - who set off a revolution in science fiction and forever changed our world.
Awards for Good Boys: Tales of Dating, Double Standards, and Doom
A wickedly funny illustrated look at living and dating in a patriarchal culture that celebrates men for displaying the bare minimum of human decencySurely you’re familiar with good boys. They’re the ones who put “feminist” in their Tinder bio but talk over you the entire date. They ghost you, but they feel momentarily guilty. They once read a book by a woman author. (It was required, but they thought it was “okay.”) And of course, they bravely condemn sexual harassment (except when the perpetrator is their buddy Chad).This book explores why so-called and self-proclaimed good boys are actually not so great, breaking down our obsession with celebrating male mediocrity and rewarding those who clear the very low bar of not being outwardly awful. Through clever illustrations and written vignettes, Awards for Good Boys makes literal the tendency to applaud men for doing the absolute least and offers hilarious and cathartic cultural commentary through which we may begin to unravel our own assumptions about gender roles and how we treat each other, both on and offline.
Batman: 100 Greatest Moments Highlights from the History of the Dark Knight (100 Greatest Moments of DC Comics)
The Bat. The Caped Crusader. The Dark Knight. The World's Greatest Detective. Whatever you call him, Bruce "The Batman" Wayne remains one of the most iconic comic book characters of all time. And to mark Batman's 80th anniversary, this volume encapsulates the most memorable moments that have left fans stunned, in awe, or heartbroken since his inception.
Behaving Badly: The New Morality in Politics, Sex, and Business
To call these unsettling times is an understatement: our political leaders are less and less respectable; in business, cheating, lying, and stealing are hazily defined; and in daily life, technology permits us to act in ways inconceivable without it. Yet somehow, people still draw lines between what is acceptable and what is not. In Behaving Badly, Eden Collinsworth speaks with a wide range of figures - from experts to everyday people - to parse out the parameters of modern morality.In her quest, she squares off with, among others, a neuroscientist who explains why we’re not necessarily designed to be good; a CEO fired for blowing the whistle on his multinational corporation; and the cheerfully unrepentant founder of a website facilitating affairs for married people. Fearless, timely, and always thought-provoking, Behaving Badly takes us on an unforgettable journey through the treacherous territory of right and wrong.
Best. Movie. Year. Ever.: How 1999 Blew Up the Big Screen
From a veteran culture writer and modern movie expert, a celebration and analysis of the movies of 1999—arguably the most groundbreaking year in American cinematic history.In 1999, Hollywood as we know it exploded: Fight Club. The Matrix. Office Space. Election. The Blair Witch Project. The Sixth Sense. Being John Malkovich. Star Wars: The Phantom Menace. American Beauty. The Virgin Suicides. Boys Don’t Cry. The Best Man. Three Kings. Magnolia. Those are just some of the landmark titles released in a dizzying movie year, one in which a group of daring filmmakers and performers pushed cinema to new limits—and took audiences along for the ride. Freed from the restraints of budget, technology (or even taste), they produced a slew of classics that took on every topic imaginable, from sex to violence to the end of the world. The result was a highly unruly, deeply influential set of films that would not only change filmmaking, but also give us our first glimpse of the coming twenty-first century. It was a watershed moment that also produced The Sopranos; Apple’s Airport; Wi-Fi; and Netflix’s unlimited DVD rentals.Best. Movie. Year. Ever. is the story of not just how these movies were made, but how they re-made our own vision of the world. It features more than 130 new and exclusive interviews with such directors and actors as Reese Witherspoon, Edward Norton, Steven Soderbergh, Sofia Coppola, David Fincher, Nia Long, Matthew Broderick, Taye Diggs, M. Night Shyamalan, David O. Russell, James Van Der Beek, Kirsten Dunst, the Blair Witch kids, the Office Space dudes, the guy who played Jar-Jar Binks, and dozens more. It’s the definitive account of a culture-conquering movie year none of us saw coming…and that we may never see again.
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