Young Wrass is still being held captive, along with several other children, in Gannajero's camp. Wrass knows he can't wait to be rescued. He has to organize the children for an assault on Gannajero's warriors. Even if he dies, someone has to escape, to carry the story back to their Peoples. It's the only way to stop the evil old woman. But Koracoo and Gonda have not abandoned their search. They're coming for the children, and they have allies: a battle-weary Mohawk war chief and a Healer from the People of the Dawnland. Together, they will find the children and destroy Gannajero. But not before many of the children have been sold and carried off to distant villages - and lost to their families and homes forever. . . .
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